ANIMATION

4 posts

I have always been interested in Animation, way back when James and I had a studio in the North End of Portsmouth I had always assumed my job would be animation. It was not to be.
Now however in my 50’s, I finally have the house I dreamed of, with big spare space for the perfect studio, away from neighbours and distractions.
I have embarked, somewhat full on, back into this and hope to start to be able to show WIP soon.
This catagory of my website will be for this. Both technical explanations of techniques, ideas for films, images, sketches and finally… films.
Animation is a notoriously slow process, perhaps thats what I like about it, so this might take a while. Anyway, as the kule kids says, “Welcome to my journey”… nah… strike that… yuck

Armature Making

I just stumbled across this old but good series on hand-making armatures.
I wrote to the author and he was so surprised but delighted that I was interested. He gave me full permission to re-print it here. Thanks Charles

He even came back to me later to say…

Just found this (attached photo of armatures) last evening, and thought you might think it’s funny. This is where my armature making abruptly stopped, with these 5 poor limbless armatures.

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Motion Control system finally finished!

So on what would have been my Dads 85th birthday, I finally finished and got working the Mo Co system.
Still a few tweaks to go, but here’s the very first test, thanks to Ulf for filming!

3d printing

I got a 3D printer for my birthday from Hilde, so Im begginning to produce stuff for my animation project. As of now still a bit of a secret, will reveal soon, but needs its own site/category so is some work).
Heres a tid-bit. The main character is a girl called Equiss. She has blue hair and is a bit of a grumpy teenager. I dont think there will be much talking, and Im not aiming for top shelf animation here, more arty-farty style, however I was keen to try out head replacement. So here’s a video of me preparing 9 variations of heads for this character.

Motion Control

I am building a motion control camera system for Stop Motion animation. It’s pretty complicated, I am building it mostly all from parts from Open Builds. Its consisting of four large aluminium pillars supporting two rails. Between those rails is slung a moving gantry, and on that gantry is a vertical mount that can move laterally and vertically. On the end of that, is a pan and tilt mechanism that holds the camera. The whole thing will be motorised and possible to program within the Arco system in Dragonframe.

This is me assembling the aluminium frame work. These parts were found in the barn of a local farm.
Here I am assembling the carriage that runs across the gantry and holds the vertical camera mount.
Here I am adding the carriages to the overhead gantry.
Here I am affixing a motor to one end of the overhead rails.
Here Im measuring the height, and fixing the overhead rails.
Here Im cutting a tread in the end of a beam for adding the carriages
Showing the motor on the overhead gantry and how it will move the carriage via the toothed belt.